I'm 15. Over the past year, I have independently mastered Unity, C#, game design, and the basics of editing. Created several games, including participated in Narrative Jam (4th place) [https://gamejolt.com/games/FinalTransmission/1029274]. I am currently actively developing my own prototype project.
The problem:
All the classic ways to monetize skills are based on age: Google Play (18+), itch.io, freelance exchanges. The school and the system do not provide resources, and the need to move on is critical.
My assets (what I can offer):
— Prototyping mechanics on Unity.
— Help with game design, ideas.
— Bug fixes, refinement of existing projects.
— Content creation (editing, sound).
What I'm looking for:
1. Strategic advice from those who have found workarounds in a similar situation. Or maybe at my age.
2. Micro-tasks or collaborations from indie developers or small studios who are ready to give a chance. I am ready to consider the option of working for experience, recommendation or a symbolic fee.
3. Contacts of like-minded people or mentors.
My principles are:
— No whining. Only action.
— Honesty and responsibility. If I take it, I do it.
— I'm ready to learn and work hard.
How to contact:
— Send me friend requests on GJ. I'm online almost every day.



















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