Game
Edgemancer
2 years ago

Edgemancer b0.1.1 - Tweaks to gameplay and balance + stability


While I want to release some interesting content in the near future, here's a small patch for the game that finishes up some weapon balancing.

Balance Changes:

Laser Gun

- Increased base attack speed by 20%

SMG

- Increased potential inaccuracy by 50%

- Increased base attack speed by 20%

Rifle

- Increased damage by 30%

- Decreased attack speed by 10%

Decay

- Increased projectile lifespan by 30%

- Decreased damage falloff greatly

Game Balance

- Made the game a bit easier when starting off by reducing amount of enemies

- Reduced most point rewards for defeating enemies

- Armor upgrades now increase damage reduction by 0.025 instead of 0.05

Game Changes & Bug Fixes:

- Reduced amount of unused game assets

- Slight performance optimisations and an attempt at fixing a crash

- Fixed a bug with enemy collisions sometimes not functioning correctly



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