Next up
An early access public test build for 0.0.34 has been released!
This is for testing database functionality being added with the update, including: public server browser, menu displaying most recent players and avatar downloading.
The first Devlog for Interstellar Dominion 2, with updates on the level editor, and more on the included article.
0.0.33 Release!
- New items, mode & avatar.
- Improved hit detection.
- In-game options added to pause menu & controller support.
- Optimised Android port, gameplay: https://youtu.be/gYlxdcBuGEM
#sandbox #multiplayer #building
More below!
1.8.2 Patch Release:
- Updated HUD.
- Item & NPC rebalancing.
- More below:
I'm going to be introducing vehicles with the next update (0.0.34), here's a WIP look at them!
A look at the dart gun that'll be added with the next update! #multiplayer #sandbox #shooter
Each ship will have a unique ability that can be used once charged. Getting kills will speed up the process of unlocking the ability.
Music by SouljahdeShiva - ScannerTek (https://opengameart.org/content/scannertek).
A look at the new ship I'm adding to my project, equipped with a handy mine launcher to take out any pursuing ships.
Released a small patch fixing the following:
- Resolution dropdown not applying.
- Custom inventory toggle not saving.
- Verticle inventory toggle not saving.
- Sheep movement glitching when damaged.
- Cursor flickering.
- Fixed darts despawning.
0.0.35 Release & Trailer!
- Improved player cosmetics.
- Added new premium item.
- Added sandbox zombies default mode.
- Bug reporting.
& more below!










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