4 years ago

-Ent_Switch tweaked and made more level designer friendly.

Added a complex version of the switch for more flexibility.

Basic tool tips and explanations added.




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Progress so far:

-Switch entity done

-Light entity done

-Apartment modelled

-Windows modelled

-Light bulb modelled

-Light switch modelled

-Basic pick up and interact system

-Nice wallpapers

-???

Doing a lil something

-Output/Input interface for map/level designers.

Made with the intent to speed-up map/level design by avoiding scripting entirely.

-Developed basic universal button/switch functionality.

When the red button is pressed, it interacts with the light (or anything else) in various ways, depending on what is desired.

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Have a good Boi

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

Shadow The Hedgehog X pixel art

Just a Pico sprite

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^