4 years ago

-Ent_Switch tweaked and made more level designer friendly.

Added a complex version of the switch for more flexibility.

Basic tool tips and explanations added.




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Doing a lil something

-Developed basic universal button/switch functionality.

When the red button is pressed, it interacts with the light (or anything else) in various ways, depending on what is desired.

Progress so far:

-Switch entity done

-Light entity done

-Apartment modelled

-Windows modelled

-Light bulb modelled

-Light switch modelled

-Basic pick up and interact system

-Nice wallpapers

-???

-Output/Input interface for map/level designers.

Made with the intent to speed-up map/level design by avoiding scripting entirely.

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Family band complete!

Finished work on the emotions of a new character for the tank universe

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays

Levels' maps.