![](https://m.gjcdn.net/fireside-post-image/900/9057723-2siggmzc-v4.png)
-Ent_Switch tweaked and made more level designer friendly.
Added a complex version of the switch for more flexibility.
Basic tool tips and explanations added.
Next up
Doing a lil something
-Developed basic universal button/switch functionality.
When the red button is pressed, it interacts with the light (or anything else) in various ways, depending on what is desired.
-Output/Input interface for map/level designers.
Made with the intent to speed-up map/level design by avoiding scripting entirely.
Progress so far:
-Switch entity done
-Light entity done
-Apartment modelled
-Windows modelled
-Light bulb modelled
-Light switch modelled
-Basic pick up and interact system
-Nice wallpapers
-???
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Shadow The Hedgehog X pixel art
Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.
What you all think
Strange Umbrella
Made my first ever animation.
0 comments