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Jumpscare test
I got bored so I spent three hours condensing the Rellick Legacy into one drawing.
This is what the inside of Rust may have looked like. I just thought seeing the inside would be pretty cool, and I don't know about you, but I'd say it turned out well.
I added Felix.
As you can see, there are still a few bugs I need to work out, but night 3 is going smooth so far.
Cool concept art I made yesterday
Since I haven't shown it enough with the banner, thumbnail, and media, here is the new logo.
Every old 2D version of Shady
Experimenting with ambience. Tell me what you think.
I'm going to make a few more scratch games before I move to professional game development and begin the main Recursive canon games.
Teaser #3
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