Next up
Experimenting with ambience. Tell me what you think.
Still struggling on trying to think of a reason for players to look at the cameras. If you guys have any ideas, I'd be happy to hear them, plus you'll get your name in the credits.
Every (active) animatronic planned for the game
I'm going to make a few more scratch games before I move to professional game development and begin the main Recursive canon games.
Here's the refined version that the actual game will use. I just updated the tech a little bit so it would work better, and because it's supposed to be almost a century later.
I got bored so I spent three hours condensing the Rellick Legacy into one drawing.
Every old 2D version of Shady
Gameplay so far. Most of what I need to add is visual, as you can see, but development is going well. This was recorded in 20/20/20/20/0 mode, FYI, which is why it's so chaotic.
MOVE OUT OF THE WAY
I want you guys to know that after The Horrors, I will still make games in the Recursive universe, and I already have at least two more planned.














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