Game
Madness/Endless

3 years ago

Every time you kill you stain the walls and if you die, the bloody reminders of battle stay on the walls... #gamedev #indiedev #indiegamedev




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Combos are the only way to finish these dangerous rooms. Spikes cover all walls and you can either dash from enemy to enemy, or use some moving platforms to perform kills. #gamedev #indiedev #screenshotsaturday

Hello guys! Here's just a tiny bit of comics that will be a storytelling piece in Madness/Endless. We will have more of these, as well as in game moments. #gamedev #indiedev #pixelart

IT IS OUT! Madness/Endless is available:

iOS: https://t.co/mf1KFjLnao Android: https://t.co/hSplK31PpI

Brutal, hard, dark & gory, made for 1-hand mobile play! NO ADS! Pay once, play forever - Campaign and endless

Can you answer the Heralds’ call?

Recreating my first #pixelart ever for a third time, I can't believe it's been 10 years since I started! I kinda feel 2022 and 2024 are pretty similar, which one do you like the most? 2024 - 2022 - 2014

Time flies, it's another #screenshotsaturday! Here are some of our characters, in their dialogue portrait glory! What would you name your favorite? #pixelart #gamedev

game mockup where u collect chickens (its windy)

It's always a good thing when you look back and see how much has changed and how much you progressed since the beginning. This doesn't mean we are done, but it is inspiring to see what a team of 2 can do #indiedev #gamedev #IndieGameDev

Chapter one dialogues are almost done! Do you read dialogues in games or just skip em? Asking for a friend #gamedev #indiedev #mobilegame

Distance Grew 🌿 Finding the space in between what once was

Hi guys! Haven't posted for a while here, but we've made a lot of progress since the last time. New effects, new animations, new quality of life improvements. #gamedev #indiedev #mobilegame