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15
Game
JICE
3 months ago

Experimenting with player sounds! Added some rough footsteps, impact sounds and whooshes. Makes the game feel more alive already




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More cakes! These got new textures too.

Made some marmalade candies in different colors. And there is a fish shaped marmalade too, because I thought it would be funny. What other marmalade shapes can you think of?

Dedicated this week to working on ledge climbing. This doesn't seem to be that big of a deal, but whenever I play any movement related game, the ability to still land on a surface, even if you miss it by a little bit, really changes the flow.

NEW TRAILER: Heat and Run launches into Early Access on Steam & Gamejolt on October 13, 2022.

🎯 4vs4 online shooter game.

✨ Heroes, abilities & block building.

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#trailertuesday #earlyaccess #gamedev

Reworking various materials into several unified main materials. This makes it easier to add color variations for stuff and overall optimizes the game. Here are some reworked cakes

We've added animation for a little side quest.

Some progress on another new mechanic - rebound. It is sort of a finisher for an air slide. If you hit an object on your way, you will bounce off it - and if it is a robot, it will also take a lot of damage, probably dying a painful death in the process

Created this energy vat! Its primary use is to restore player's energy in the tutorial areas.

Boss battle on mobile device (prototype)

So far this is only a test, in the future it will be finalized.

Started planning out the way the important side character would interact with the player. Solution so far - groups of electronics (computers, cameras, etc.) that would look at the player when the character is talking