Game
fezEngine

3 years ago

#screenshotsaturday is near, here is a little sneak peek to what I will be posting




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Me rn

Soo fezEngine is kinda pointless now that extensions made scratch usable, it also is not very compatible with scratch because send/receive message blocks are laggy as all hell unless you're using turbowarp which 'mind you has extensions, oh well

How I managed to optimize my text engine by 500%

Happy Devruary! Devruary Day 4 celebrates @ElPichon ! They're just a bird who likes to draw! They're also the developer behind The Bunny Graveyard II and Chunky JUMP!. We also have a question for the devs of Game Jolt: How Did You Learn Game Dev?

Now would you look at that, it's fixed! That means that the 4th demo of #fezEngine is near, stay tuned!

The Scratch Team has just recently updated their Terms of Service yesterday, letting you know they now have full permission to use your content to train AI models.

New time blocks, old one hidden so ur projects won't break Coming soon

#fezEngine's biggest changelog so far!

This is a general #UnrealEngine tool, not specifically for the Mega Man project. It can copy the data from ANY Blueprint or C++ UPROPERTY variable, and copy it back to any compatible variable. Could lead to making Save States for Rollback Netcode.

Scratch not being able to recognize capital letters ruins my text engine