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54
Game
When The Clock Marks Midnight
5 hours ago

Final version of Carl's jumpscare in front... finally...

(YOU HAVE NO IDEA HOW MANY REDESIGNS THIS JUMPSCARE WENT THROUGH)




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Camera UI change and alarm added

Carl's AI done, Carl's mechanics done, Jumpscare done, Game over done... development has been pretty active lately (I don't think it will last for long)

I made some small changes to Rachel's apparition (it's not fully programmed yet... because I don't have the jumpscare..............)

The Poopet

Man, I didn't think animating a jumpscare would be so stressful... (especially with a not-so-great laptop)

Fix Fredbear

- .... . -.-- / ... .... --- ..- .-.. -.. -. .----. - / -- --- ...- . .-.-.- .-.-.- .-.-.- / -... ..- - / - .... . -.-- / -.. --- .-.-.- .-.-.- .-.-.- / .- -. -.. / - .... . -.-- / -.-. --- -- . / ..-. --- .-. / -.-- --- ..- .-.-.- .-.-.- .-.-.-

I just need to program one character and I'll have enough material for a demo (although I'll also have to wait for the composer to do the menu music).

They need you. 🐥

Carl's jumpscare in front (maybe I'll change it a bit later)