4 years ago

Finally after another 7 days of work new devlog is here


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Well, during this week due to a bunch of new personal responsibilities I and me wanting to polish the engine before implementing anything new into it (like RPG battle engine) and spent the week ironing bugs and polishing the engine.

 Things accomplished this week:

  • better dialog box interaction.

  • improved collisions with objects.

  • ironing bugs out.

  • organizing events for the purpose of clearer orientation.

Things to do for the following week:

  • iron more bugs.

  • more organizing of events.

  • improve collisions more.



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The weeks get harder and harder doe I was still able to do a lot of progress!

This was a hard week doe still got a lot done !

Did some more work on game jam project

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

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I am very optimistic about the progression of project's development, personal responsibilities are still pilling up but I was able to make tangible progress.

Arguably worst placeholders I ever created . . .

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