4 years ago

Finally after another 7 days of work new devlog is here


image.png

Well, during this week due to a bunch of new personal responsibilities I and me wanting to polish the engine before implementing anything new into it (like RPG battle engine) and spent the week ironing bugs and polishing the engine.

 Things accomplished this week:

  • better dialog box interaction.

  • improved collisions with objects.

  • ironing bugs out.

  • organizing events for the purpose of clearer orientation.

Things to do for the following week:

  • iron more bugs.

  • more organizing of events.

  • improve collisions more.



0 comments

Loading...

Next up

Guess who managed to rip assets from Stone Cage ?

A little tip, me!

Did some more work on game jam project

This was a hard week doe still got a lot done !

Happy Devruary! Devruary Day 3 celebrates @Jacorn ! He's a small game developer working on a few projects including Forgotten at Fredbear's! We also have a question for the devs of Game Jolt: What game made you want to be a dev?

sneak peek

Long awaited weekends lay ahead of us☀

A perfect time to admire the views of Arkana! Build a cozy house on lake shore, cook your masterpiece of a dish, invite some friends to the table and together meet a picturesque sunset🌄

I am very optimistic about the progression of project's development, personal responsibilities are still pilling up but I was able to make tangible progress.

I decided to join RPG Mania Jam on itch.io, wish me luck !

In today's Fusion3 blog we discuss Auto Compiling and the new Shader Editor! #MadeWithFusion #Fusion3 #Indiedev

https://www.patreon.com/posts/fusion3-blog-137895395

The weeks get harder and harder doe I was still able to do a lot of progress!