4 years ago

Finally after another 7 days of work new devlog is here


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Well, during this week due to a bunch of new personal responsibilities I and me wanting to polish the engine before implementing anything new into it (like RPG battle engine) and spent the week ironing bugs and polishing the engine.

 Things accomplished this week:

  • better dialog box interaction.

  • improved collisions with objects.

  • ironing bugs out.

  • organizing events for the purpose of clearer orientation.

Things to do for the following week:

  • iron more bugs.

  • more organizing of events.

  • improve collisions more.



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Did some more work on game jam project

Guess who managed to rip assets from Stone Cage ?

A little tip, me!

The weeks get harder and harder doe I was still able to do a lot of progress!

@NEOWIZ_QUEST 's NARRATIVE JAM has begun!

Create an original narrative / story game in 10 days for a chance to win cash! 

Join the game jam: https://bit.ly/GameDevCommunity

Start Narrative Jam-inspired quests: https://bit.ly/narrativejamquests

#gjbroadcast

sneak peek

@NEOWIZ_QUEST 's NARRATIVE JAM is underway!

Create an original narrative / story game in 10 days for a chance to win cash! 💸

Join the game jam: https://bit.ly/GameDevCommunity

Start Narrative Jam-inspired quests: https://bit.ly/narrativejamquests

I am very optimistic about the progression of project's development, personal responsibilities are still pilling up but I was able to make tangible progress.

This was a hard week doe still got a lot done !

@NEOWIZ_QUEST 's NARRATIVE JAM is underway!

Create an original narrative / story game in 10 days for a chance to win cash! 💸

Join the game jam: https://bit.ly/GameDevCommunity

Start Narrative Jam-inspired quests: https://bit.ly/narrativejamquests

Arguably worst placeholders I ever created . . .