4 years ago

I am very optimistic about the progression of project's development, personal responsibilities are still pilling up but I was able to make tangible progress.


Oy! This week was a lot slower when it came to game development as now I'm getting towards more specific and abstract stuff like ''I don't want for text to overlap on the pointer'' and ext. and less of actually neat stuff to show you doe I know you will appreciate the small but important progress that needs to be implemented. The ''fake shelf'' monster was removed (that boy was chosen for greater things), and replaced by 3 template foes (Entities) as a way for me to test the battle engine in general, the last thing to add is that I am working on a re-make of my older game (Stone Cage) It won't take time from the development of the main project as it is a much simpler game then this one.

image.png

Things that were done this week:

▷ Working on RPG battle system.

Things to add for the following week:

▷ Iron out bugs.
▷ Organizing of events.
▷ Continue working on the RPG battle system.



0 comments

Loading...

Next up

The weeks get harder and harder doe I was still able to do a lot of progress!

Did some more work on game jam project

Finally after another 7 days of work new devlog is here

@ryon is a Jolter to Watch, game dev, programmer, and artist who worked on Five Nights at Friedrich's! Follow @ryon before the quest ends on July 15 and you'll get Coins!

sneak peek

Happy Video Game Day!

July 8 is Video Game Day, a holiday that's obviously close to our hearts at Game Jolt.

Celebrate by completing our quests! They won't be around long, so get the rewards while you can.

This was a hard week doe still got a lot done !

I am making this today!

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Some progress on my RPG Mania Jam project.