Game
FNAF World: When Worlds Collide MV Edition
1 year ago

Finally an Update!


Hey, Everyone! It's been several months since the last devlog of this game and I apologize for the lack of updates. The reason why I've been slacking is because I've been focused mainly on stat balance. I've been juggling through different variables to make sure the fights are fair. I haven't found a solid solution yet. However, I recently found this on reddit: https://docs.google.com/spreadsheets/d/1Saf6rLsjAjEmWq6COf3Qnn0HA0yNtTCCRR56Y0JL7ew/edit#gid=629430750

It's a spreadsheet about FNAF World's battle mechanics. It has formulas for both enemy attacks and party member attacks, info about bytes and chips, and even enemy/boss stats! With this spreadsheet, I can get a better idea on how battle balance in the OG FNAF World game worked. However, due to how the formulas in this spreadsheet are made, I don't think I can replicate them in RPG Maker MV but I'll find a workaround. The enemy stats look promising though.

As for The Legend of White Whale Level, progress is doing ok. Most of the areas have been developed, almost all the music needed for the level is in the project. Perhaps in the future, I'll release an updated demo with the tweaked balance, access to the Legend of the White Whale level and a teaser for the next area in Fazbearica. That's all I've got to share right now. Let me know what you all think of the discovery of that FNAF World spreadsheet by leaving a comment down below. I'll see you all in the next update! (Hopefully )



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