Next up
First time using Harmony to animate an enemy (*~▽~)
finally added a new "optional" hability! Rewind can be use to trick enemies, to save your life, to look cool with other players... at the lobby you can select a movement hability, you can choose between double jump, cannon ball, or rewind.
hope u like it!
Play @pm-studios
' Bandit Trap Open Beta!
Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.
Complete quests based on the game!
Play the beta: https://bit.ly/BanditTrapBeta
BIG NEWS: Your Bandit can wear a Game Jolt hat and shirt in Bandit Trap!
Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta
It ends on March 23rd at 6 am CET!
Just playing around with the new giant enemy~ I need to adjust some stuff to make it harder, but I'm really proud of what I already have:))
hihi!!! just wanted to show u this new enemy for my game! I wanted to add a simple enemy that just wanders around, you know... to make some points and get some money and... that hehe (°◡°♡)
This week's Fan Art Friday celebrates Bandit Trap! Accept the quest in your quest log to get started.
Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta
hihi! just wanted to show u this crazy new "Magic shield" hability 🤯




















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