Game
Dragon Crown

4 years ago

Finally finished one of the most complex enemies (besides the boss, which is next) the falconer!




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Dragon Crown is now playable! I'll be taking a bit of a break working on it for now, since it's in a playable state, but that doesn't mean I won't return to it- I still have ideas for the future! I would love feedback!

Just did a big ui overhaul today, I got inspiration for a Nordic theme and well, if I get ui inspiration I better take that opportunity. Also, yesterday I completed another set of upgrade sprites and animations. I also changed how the pause menu works.

A little preview of the first (and hopefully not last) boss of Dragon Crown! This sprite is pretty big, over 400 pixels across I believe! It's also the first boss I've ever made, a bit of a personal achievement.

Wally and the little penguin concept and the 3d model view

Added a new enemy type today, archer towers! They can hold a few archers, and are a lot bulkier than a lone archer.

#UnderwaterDiving 1.0.8 BUILD 21

You are an underwater diver surrounded by aggressive fish and minefields

USP: Energy <=> Life + Stamina + Oxygen

Watch 30s of #Gameplay 20250913

Available on #Steam:

https://store.steampowered.com/app/2178190/Underwater_Diving/

Today was a big polish day, a lot of small stuff I'll just add in the article below.

Feudums is an upcoming, community-focused medieval 4X & online grand strategy.

⚔️ Feudal vassalage

🛡️ Noble houses & legacy building

⚖️ Deep systems, no tedium

🤝 Large-scale social multiplayer

🛠️ Modding supported

⛔ NO pay-to-win and f2p grind

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

I-Buki

Mio-Da!

Ibuki Mioda!