Game
Dragon Crown

5 years ago

Finally finished one of the most complex enemies (besides the boss, which is next) the falconer!




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Added a new enemy type today, archer towers! They can hold a few archers, and are a lot bulkier than a lone archer.

Just did a big ui overhaul today, I got inspiration for a Nordic theme and well, if I get ui inspiration I better take that opportunity. Also, yesterday I completed another set of upgrade sprites and animations. I also changed how the pause menu works.

A little preview of the first (and hopefully not last) boss of Dragon Crown! This sprite is pretty big, over 400 pixels across I believe! It's also the first boss I've ever made, a bit of a personal achievement.

We're so back! This is the year, team. Rose and Locket will be launching! Thanks for all your support here, I'll try to keep this page updated as we head towards release

Dragon Crown is now playable! I'll be taking a bit of a break working on it for now, since it's in a playable state, but that doesn't mean I won't return to it- I still have ideas for the future! I would love feedback!

The Obsessive Shadow Remake Release Date Announcement!

Today was a big polish day, a lot of small stuff I'll just add in the article below.

Thousands of enemies. One mutated Radboy. Zero chill.

#indiegame #gamedev

art comission.

We are under attack!