Game
Dragon Crown

3 years ago

Finally finished one of the most complex enemies (besides the boss, which is next) the falconer!




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A little preview of the first (and hopefully not last) boss of Dragon Crown! This sprite is pretty big, over 400 pixels across I believe! It's also the first boss I've ever made, a bit of a personal achievement.

Dragon Crown is now playable! I'll be taking a bit of a break working on it for now, since it's in a playable state, but that doesn't mean I won't return to it- I still have ideas for the future! I would love feedback!

Today was a big polish day, a lot of small stuff I'll just add in the article below.

Platforms can be very dangerous in the dark !

Just did a big ui overhaul today, I got inspiration for a Nordic theme and well, if I get ui inspiration I better take that opportunity. Also, yesterday I completed another set of upgrade sprites and animations. I also changed how the pause menu works.

Hello everyone!

A few small changes. Smooth loss. And some new features. For example, new effects and correction of some errors =p

Added a new enemy type today, archer towers! They can hold a few archers, and are a lot bulkier than a lone archer.

Added first chamber for the game (now its actually first in order). Everything shown here is WIP and is subject to change at any time.

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday