Next up
Dragon Crown is now playable! I'll be taking a bit of a break working on it for now, since it's in a playable state, but that doesn't mean I won't return to it- I still have ideas for the future! I would love feedback!
Just did a big ui overhaul today, I got inspiration for a Nordic theme and well, if I get ui inspiration I better take that opportunity. Also, yesterday I completed another set of upgrade sprites and animations. I also changed how the pause menu works.
Added a new enemy type today, archer towers! They can hold a few archers, and are a lot bulkier than a lone archer.
Raise your fins for Steam’s Animal Fest! 🦈
During the next weeks, you can play our demo and join the celebration, then we're sailing straight into Cozy Quest for even more whimsical adventures! ✨
Ten days of animals, fun and surprises await! 🎉
Today was a big polish day, a lot of small stuff I'll just add in the article below.
Game Jolt's Narrative Jam is over and I've completed a game that I'm pretty proud of! 
I made the game in 10 days, so it's a little rough around the edges but you can play it here: https://gamejolt.com/games/brakepoint/1029076
A little preview of the first (and hopefully not last) boss of Dragon Crown! This sprite is pretty big, over 400 pixels across I believe! It's also the first boss I've ever made, a bit of a personal achievement.
One wrong move and it’s over.
The cult fights like they’ve already died once.
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_











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