Changelog:
-Added screen shake
-Added camera clamp
-Buildings now burn when you breathe fire
-Fire grows over time
-Buildings smoulder after being destroyed
-Added a few more sound effects
-Added map music
-Added damage taken sound
Changelog:
-Added screen shake
-Added camera clamp
-Buildings now burn when you breathe fire
-Fire grows over time
-Buildings smoulder after being destroyed
-Added a few more sound effects
-Added map music
-Added damage taken sound
Added a new enemy type today, archer towers! They can hold a few archers, and are a lot bulkier than a lone archer.
Dragon Crown is now playable! I'll be taking a bit of a break working on it for now, since it's in a playable state, but that doesn't mean I won't return to it- I still have ideas for the future! I would love feedback!
Finally finished one of the most complex enemies (besides the boss, which is next) the falconer!
Just did a big ui overhaul today, I got inspiration for a Nordic theme and well, if I get ui inspiration I better take that opportunity. Also, yesterday I completed another set of upgrade sprites and animations. I also changed how the pause menu works.
A little preview of the first (and hopefully not last) boss of Dragon Crown! This sprite is pretty big, over 400 pixels across I believe! It's also the first boss I've ever made, a bit of a personal achievement.
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Why walk when you can jump?
Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist
Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.
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