Finally getting back into coding after a big break.
Still not very good at dev vlogs, but still giving it a go.
I've been working on a remake of KatzenKlein 3D.
https://youtu.be/UKnVjHzLigs?si=5YwFGMXgNKoBXc8c
Next up
A spinning Kitty skull... because my Doom clone has kitties as the enemies. I think I'll probably touch it up a bit, but I think it works for an options select icon for now. Made in LibreSprite and Krita.
I made a map editor! ...and now I have to write the actual game engine.
I decided to play around with OpenToonz motion tweening and ended up animating a flamingo.
Play @pm-studios
' Bandit Trap Open Beta!
Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.
Complete quests based on the game!
Play the beta: https://bit.ly/BanditTrapBeta
A short animation to test out a new tablet.
This week's Fan Art Friday celebrates Bandit Trap! Accept the quest in your quest log to get started.
Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta
A spaghetti-girl. Made in Krita.
A post I recently saw made me think about digital brushes that imitate traditional mediums, so here's two slides I made a li'l while ago for a devlog using Krita's built-in traditional brushes. It was sort of like using very high pigment acrylic.
Don't miss out on your chance to complete our #AetherAndIron quests and get trophies!
Complete the quests in your quest log.
Play the demo & wishlist now: https://bit.ly/AetherAndIron
I finally got a graphics tablet with a monitor and here is my first scribble. It was fun, but I still need more practice.











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