2 years ago

A digital painting in Krita




0 comments

Loading...

Next up

I decided to play around with OpenToonz motion tweening and ended up animating a flamingo.

Finally getting back into coding after a big break.

Still not very good at dev vlogs, but still giving it a go.

I've been working on a remake of KatzenKlein 3D. https://youtu.be/UKnVjHzLigs?si=5YwFGMXgNKoBXc8c

I've been trying to pull my current project together into a playable demo, so I added the title screen, menus and a text display for the HUD. Still a lot to do, but it's starting to look like an actual game.

this is from like a month ago lmao, but here!

I finally got a graphics tablet with a monitor and here is my first scribble. It was fun, but I still need more practice.

โ‹†. ๐™š หšAbby Fan Art ๐ŸฅŠโ‹†. ๐™š || 60x80 px. artwork made in PyxelEdit โœงห™โŠน #pixelart #fanart

A short animation to test out a new tablet.

A post I recently saw made me think about digital brushes that imitate traditional mediums, so here's two slides I made a li'l while ago for a devlog using Krita's built-in traditional brushes. It was sort of like using very high pigment acrylic.

Do you think these two are alright? I don't think so...

(If you're having trouble reading the speech bubbles, read the article below.)

(I'll try to do a better job with the speech bubbles in the next comic.)

I made a map editor! ...and now I have to write the actual game engine.