Loading...
2
2 years ago

I've been trying to pull my current project together into a playable demo, so I added the title screen, menus and a text display for the HUD. Still a lot to do, but it's starting to look like an actual game.




2 comments

Loading...

Next up

A post I recently saw made me think about digital brushes that imitate traditional mediums, so here's two slides I made a li'l while ago for a devlog using Krita's built-in traditional brushes. It was sort of like using very high pigment acrylic.

I made a map editor! ...and now I have to write the actual game engine.

A spaghetti-girl. Made in Krita.

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @Lightson-Hero to open today's slot on the calendar.

#AdventCalendar2025

Finally getting back into coding after a big break.

Still not very good at dev vlogs, but still giving it a go.

I've been working on a remake of KatzenKlein 3D. https://youtu.be/UKnVjHzLigs?si=5YwFGMXgNKoBXc8c

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

A spinning Kitty skull... because my Doom clone has kitties as the enemies. I think I'll probably touch it up a bit, but I think it works for an options select icon for now. Made in LibreSprite and Krita.

I decided to play around with OpenToonz motion tweening and ended up animating a flamingo.

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @XHeheX to open today's slot on the calendar.

#AdventCalendar2025

I finally got a graphics tablet with a monitor and here is my first scribble. It was fun, but I still need more practice.