
I've been trying to pull my current project together into a playable demo, so I added the title screen, menus and a text display for the HUD. Still a lot to do, but it's starting to look like an actual game.
Next up
I made a map editor! ...and now I have to write the actual game engine.
Finally getting back into coding after a big break.
Still not very good at dev vlogs, but still giving it a go.
I've been working on a remake of KatzenKlein 3D. https://youtu.be/UKnVjHzLigs?si=5YwFGMXgNKoBXc8c
A short animation to test out a new tablet.
We’re teaming up with @NEOWIZ_QUEST    to support developers with a narrative game jam! 🤯  The jam kicks off on October 31 in the Game Dev community, so start brainstorming and assemble your team.
 to support developers with a narrative game jam! 🤯  The jam kicks off on October 31 in the Game Dev community, so start brainstorming and assemble your team.
A post I recently saw made me think about digital brushes that imitate traditional mediums, so here's two slides I made a li'l while ago for a devlog using Krita's built-in traditional brushes. It was sort of like using very high pigment acrylic.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
I decided to play around with OpenToonz motion tweening and ended up animating a flamingo.
A spinning Kitty skull... because my Doom clone has kitties as the enemies. I think I'll probably touch it up a bit, but I think it works for an options select icon for now. Made in LibreSprite and Krita.
72h Until… Hoomanz! drops! October 27th, 2025.
Ready to scare some Hoomanz and save Planet Erf? 🌍
The demo’s already waiting...
👉 Wishlist & follow us on Steam!
I FINALLY finished my current game :D https://gamejolt.com/games/KatzenKlein_Redux/909441 It's a free retro FPS about evil kitties for Windows and Linux. It runs on a custom engine, so I'd be very interested if you have any issues running the game. #FPS #action #retro #kitties
















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