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28
2 years ago

A spaghetti-girl.
Made in Krita.




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A post I recently saw made me think about digital brushes that imitate traditional mediums, so here's two slides I made a li'l while ago for a devlog using Krita's built-in traditional brushes. It was sort of like using very high pigment acrylic.

I've been trying to pull my current project together into a playable demo, so I added the title screen, menus and a text display for the HUD. Still a lot to do, but it's starting to look like an actual game.

A short animation to test out a new tablet.

Comète

Just a drawing of converses with some kind of shooting star behind (Just drew that because A- Converses are cool and I wanted to learn to draw them and B- I wanted to do an illustration with very bright colors)

I decided to play around with OpenToonz motion tweening and ended up animating a flamingo.

Random sketch (I plan on finishing it one day… maybe… or maybe it will stay on the WIP pile for month…)

Finally getting back into coding after a big break.

Still not very good at dev vlogs, but still giving it a go.

I've been working on a remake of KatzenKlein 3D. https://youtu.be/UKnVjHzLigs?si=5YwFGMXgNKoBXc8c

I FINALLY finished my current game :D https://gamejolt.com/games/KatzenKlein_Redux/909441 It's a free retro FPS about evil kitties for Windows and Linux. It runs on a custom engine, so I'd be very interested if you have any issues running the game. #FPS #action #retro #kitties

I made a map editor! ...and now I have to write the actual game engine.