Game
Darkest Nights at Fazbear's
2 years ago

finally getting Freddy's AI done! I figured out a way to code him without it being time consuming to code, I just need to add one more thing to his AI and that's it!




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I just wanted to share these scrapped renders I made in earlier development, originally the lighting style was this FNaF 2 flashlight kind of thing, didn't really look too good

(oh and they're also really small cuz of 2.79 being cheeky and making the res-

Soon.......

here's a slight design tweak for chomp, no the game will not be updated to change his design

I think I'm forgetting I can post here because instead of posting this on gamejolt first I sent it in like 2 different places on discord so like sighhhhhhhhhhhhhh

poor John... they don't mess around anymore huh?

also some gameplay screenshots will be put up tomorrow when I have the time

I made this model 2 months ago but forgot to post it, so here's credshare!

you could call me a bit of an inept outcast...

Darkest Nights at Fazbear's: The Insanity Shifts is OUT NOW!!!

THANK YOU TO EVERYONE WHO HAS SUPPORTED THIS GAME FOR SO LONG!!!!!!!!!!!!!!!!

I suppose I should update, I was kind of slacking a bit yes, only one event was finished since last devlog, and I've just picked things up again since winter break has started. one of the scripted events is being coded right now as we speak

I spent a week playing deltarune instead of working on my games are you guys happy now

all the AIs are finished! don't be fooled, the game is still FAR from done, from my estimates, the game is probably only 30-35% done. just a guess though

there are a lot of things to implement still, have chomp and co. in their natural habitat