Finally giving your game a proper title screen and a fully functional main menu instantly makes it feel so much more complete and whole. Feels like a huge step π₯°
π Wishlist: bit.ly/ASistersJourney
Next up
I heard you like bubbles, so you can now navigate bubbles by firing bubbles, after using your bubbles to create transportation bubbles! π«§
With this Charge Attack, your every move will be on fire! π₯
Freezing enemies, and shattering them! βοΈπ₯
May they rest in pieces! β οΈ
Made further improvements to the debris particle system, so impacts feel even more satisfying now! π₯
It also reacts to movements, and many other types of interactions!
πΉοΈ Enter The Highrise Game Jam Before It Ends On May 5! πΉοΈ
Learn the rules here: https://gamejolt.com/c/gamedev/highrisejam
Learn how to make a world on Highrise (which you MUST do to enter the jam) here: https://gamejolt.com/p/the-highrise-game-jam-is-underway-watch-tβ¦
The jam has cash prizes! πΈπΈπΈ
Here's a little preview of another new, powerful ability β‘οΈ
It sure is pretty decent at impaling some enemies, but really shines when traversing difficult terrain or climbing high places. Or taking shortcuts! π«
Spirit Recall animation π«β¨
Highrise Game Jam Reminder: In order to enter to win the Jam, your game must be created in Unity and submitted using the Highrise Studio Hub.
Learn all the deets about the jam at https://gamejolt.com/c/gamedev/highrisejam
Magical Forest Entrance πβ¨
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