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29
7 months ago

Finally got some Slow-Motion going on. #gamedev




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Implemented fade effects between rooms for smoother transitions. Thoughts? #gamedev #horror

Added a door controller (locked/unlocked) with an interact prompt. Please ignore the door floating above the wall... Will fix that later XD Also added some global post-processing for a stronger horror vibe. #gamedev #horror

Most of my work isn’t very ā€œshowableā€ right now, but here’s one thing I can share.šŸ˜… Added a shadow for the player. #gamedev #horror

Madeline is the main protagonist of the mountain climbing platformer, Celeste. The game has been praised for its visuals, gameplay, and introspective narrative. The game's creator Maddy Thorson confirmed that Madeline is trans in 2020.

Playing with shaders here. Might use this for something later… any ideas? #gamedev #horror

Dive into the cozy post-apocalyptic open world of Critter Cove!

Gentleman Rat Studios (@GR-Rob ) describe it as ā€œa little bit Animal Crossing, a little bit Stardew Valley. Maybe even a little bit Windwaker, too."

Wishlist the game: https://bit.ly/CritterCove

Finished the house layout, tweaked the lighting and door animations, and added an ambient SFX to set the mood. What do you guys think? #gamedev #horror

This is the level design for my horror game "EGRESS". I think it’s looking pretty good so far, but I’d love to hear any suggestions. Thoughts? #gamedev

Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.

What do you guys think of the torchlight flickering? Is it good enough? #gamedev #horror