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Point and click player movement for my game.
Thoughts?
A password decrypting task for my game.
The password is encrypted with the Caesar cypher using a custom table (in this case its the keyboard layout).
If you get it right, the monster becomes less angry.
If you don't, the monster will run into the room.
A power managing task in my game.
Arrows are constantly moving on the screen, if they overlap with the specified coordinates, power starts to drain much faster.
It`s a simple system, but I think it will do.
Thoughts?
Suggested by @Frozen_Dark_Oswald
, I hope you like it!!
Trying out animation
*plop - plop*






















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