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ELISEY
3 years ago

This is actually starting to look like a game now!

- The camera system now works.

- Power slowly gets drained, more so when the doors are closed.

- The monster becomes angry over time, which makes him move faster.

#gamedev #fnaf #usefultag




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A power managing task in my game.

Arrows are constantly moving on the screen, if they overlap with the specified coordinates, power starts to drain much faster.

It`s a simple system, but I think it will do.

Thoughts?

#gamedev #fnaf #usefultag

Learning pixel art means I can now finally fix minecraft!

A password decrypting task for my game.

The password is encrypted with the Caesar cypher using a custom table (in this case its the keyboard layout).

If you get it right, the monster becomes less angry.

If you don't, the monster will run into the room.

Play @pm-studios ' Bandit Trap Open Beta!

Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.

Complete quests based on the game!

Play the beta: https://bit.ly/BanditTrapBeta

*QUACK*

Trying out low-poly 3d modeling

BIG NEWS: Your Bandit can wear a Game Jolt hat and shirt in Bandit Trap!

Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta

It ends on March 23rd at 6 am CET!

Instructions for the password decryption task.

I am planning to add more of these. While the task might seem simple-ish, when the monster is chasing you, it adds some time constrains wich makes it a lot harder.

Trying out animation

*plop - plop*

This week's Fan Art Friday celebrates Bandit Trap! Accept the quest in your quest log to get started.

Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta

I am trying out pixel art - I drew some small monochromatic animals;

So a snake, a mouse, and a cat.

It is surprising how moving a couple of pixels can change the look of the entire picture.