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Smitty 2
1 year ago

Finally, the first Smitty 2 progress post on Game Jolt!

Decided to make ALL house roofs work as platforms this time, unlike in the first game because Unity's tile system kind of suck.




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Some more new Dropples!

Also, I might've forgot to tell that they'll appear once you break open their respective capsules

Before I go on to work on Penumbra Forest, thought I'll show the progress on the Dripsdale Dex, one of the new features in Smitty 2

This is where you can learn more about many stuff you found throughout the game

Finally, time to show Penumbra Forest

Newly, visually-improved over the original from Smitty's Journey

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Update on the Town Square: Added 2 unique NPCs (aka those are not Dropples, but I did add 3 more Dropple NPCs), Trevor the Slitherkin 🐍 and Bonnie the Abeilline ("abeille", bee in French + feline) 🐝

@NEOWIZ_QUEST 's NARRATIVE JAM has begun!

Create an original narrative / story game in 10 days for a chance to win cash! 

Join the game jam: https://bit.ly/GameDevCommunity

Start Narrative Jam-inspired quests: https://bit.ly/narrativejamquests

#gjbroadcast

I just realized that I forgot to add clouds in the game when I started working on this game, so here they are finally

Added a tileset, with only the road tiles for now I also added more NPCs, and trees

The combat system is already being implemented and there are also some advances with the environment (WIP)

#gamedev #indiedev #godot

Unique NPCs now have dialogue icons!