Game
The War of Lupin
4 years ago

Finally uploaded v1.1.0

Change log:

Dialogue Changes

Decreased defensive power of steel cuirass so that royal tunic would be best as intended

Decreased strength of Mt Aaru bosses

Pure Light Launcher works as intended




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What does this spooky castle have in store? I guess only time will tell.

Also today marks one month since I started development. Honestly it's a credit to RPG Maker MV that I'm so close to being done.

The Miss Information portraits, now in pixel form! But what will they be used for in this version? Info to come soon

Figure I'd share a couple memes I made using the game sprites. I'm working on the actual game too I swear

Just got the second dungeon done. Here's a little Sneak Peek

Has anyone figured out what the fifth objective is?

An extremely important feature for any #beatemup

Control rebinding is done. But you're still not allowed to...

...actually the way I implemented it, you might be able to set it up to move with right analog. But that's still weird. Don't do that

Finally got something flashy I can show off, a slick intro for missions

Added a wacky game over screen. With that, the game is complete! Happy delivering!

Of course, I had to bring along the Threat Rating feature. Cobalt Moon just wouldn't be the same without Sable News slandering you in real time