Game
It's Showtime!

13 days ago

Howdy folks! Cobalt here! Dev log once again a little late, but luckily I do have plenty to show you guys in terms of art! This month was... Rough because we do live in the US and things here aren't going well. But for now let's talk game development!


programming.png

- Haven't done much here, other parts of the game need to be done currently before there's much else I can program in </3

writing.png

- I'm almost done with the in depth/dialogue for Chapter 2!! It's been a lot of on/off writing, cause like I mentioned just been tired but writing is still getting done <3!!

art.png

- We have quite a bit of art particularly revolving around our protagonists! Showtime has gotten a change to his design, adding in his Vitiligo [or the Toon ver of it] since we felt it was fitting for his character and made him more unique!

showy_redesign.png

- Henry got an abundance of art. Mostly these wonderful doodles by Roddy figuring out his expressions and his general acting. His 3D model has also been through quite a bit figuring out Uv Unwrapping and getting him ready for his textures~

henryexpresions3_censored.png
henryexpressions.png
henryexpressions2.png
other.png

- We made a post on X/Twitter announcing we will be leaving the platform soon, this is something we've been meaning to do for a while. You can now find us on Bluesky! Or you're reading this on Bluesky! Either way, after a while, we do plan to delete the Twitter acct due to the site's "values". Follow us here:

https://bsky.app/profile/bendyencore.bsky.social

- I've been rewriting our Acct bios, the game summary and trying to make the general social media stuff of our game more consistent.

- Made a template for the Mini-Bios that accompany the refs so those should begin to be posted again. We're also gonna be removing the age part of their ref text because it was hard to decide at what point in the timeline that age should be from and decided it wasn't worth potential confusion.

Sorry this isn't much, life has been tiring, but we're gonna push through! We always have. If you want to support us maybe check out our Ko-Fi! Any money donated there helps us support our family and spend more time on the game! ko-fi.com/cobaltcreations That's it, Cobalt out!



0 comments

Loading...

Next up

It's Showtime! - July 2024 Devlog

Howdy! Cobalt here, and happy August! Sorry this post is so late, despite knowing better, I didn't make notes on what I did this month... Then I had a really bad time with my body (cramps) which made it hard to write.

First bit of environment concept art we did for Showtime, here we have the music department! Heavily infused with both the personalty and colors of Sammy Lawrence. It is his domain after all and we're still super happy with how it looks!

Howdy Cobalt here! I'm sure you guys saw that last month didn't have a dev log. I'm sorry, I was busy irl & I felt bad posting such a short dev log. My partner & I decided to combine these two months for more to show! I also struggled to get my ADHD meds.

SATDR BUG FIX PATCH IS OUT! (READ ARTICLE)

It's Showtime! - June 2024 Devlog

Howdy! Cobalt here, for another devlog over It's Showtime. This month was actually really swell, especially since I got more of my adhd meds recently. So I should be getting way more done in the coming months, yippee!

A Small Indie Game Comic: Sans' Magic Flame Eye

Howdy folks! Cobalt here! Dev log once again a little late, but luckily I do have plenty to show you guys in terms of art! This month was... Rough because we do live in the US and things here aren't going well. But for now let's talk game development!

It's Showtime! - October 2024 Devlog

Howdy Cobalt here! This is really late I know, that's my bad. I want to clarify this dev log isn't super exciting. But hopefully everything I did this month will mean soon I'll have more to show!

HIGH-EFFORT TITLED BENDY MOD V4: FORGOTTEN SMILES OF A FOURTH KIND

OUT NOW!!!!

It's Showtime! - September 2024 Devlog

Howdy! Cobalt here, this month was a very busy month for me irl. So I haven't been focused on game development, however I did get a ton done!