Top down gameplay (duh)
Had to design 32 different frames for Henry, thank goodness that's done
Mobile controls for top - down mode
Collectibles (Hour Fragments) that will affect the game later on
An info panel that gives descriptions of the characters in play + their weapons, as well as additional stuff (such as the number of Hour Fragments you collected)
Unlike in side - scrolling mode, top - down interacts with items automatically upon touching them, rather than requiring you to press the up arrow / interact button

Next up
Henry... How big exactly are your pockets?
✨ Regular teasers will continue in May! ✨
(read article for more details)
Madeline is the main protagonist of the mountain climbing platformer, Celeste. The game has been praised for its visuals, gameplay, and introspective narrative. The game's creator Maddy Thorson confirmed that Madeline is trans in 2020.
PE Sketchbook #2:
I spent a day brainstorming ideas for the new ENERGY concept, and potential weapons for Henry's team. Did you know that ENERGY points used to replenish whenever the player blocked an attack successfully?
Dive into the cozy post-apocalyptic open world of Critter Cove!
Gentleman Rat Studios (@GR-Rob ) describe it as “a little bit Animal Crossing, a little bit Stardew Valley. Maybe even a little bit Windwaker, too."
Wishlist the game: https://bit.ly/CritterCove
PE Sketchbook #1:
This is the earliest concept art I found for PE's battle engine. It worked similarly to the original THSMC engine, besides the fact that battles had two enemies and that all battle participants were always in view.
New vector thumbnail for the Scratch release of the demo! (which is located right here if you're interested)
https://scratch.mit.edu/projects/1140716896
+ comparison to old version from 2021
Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.
I hosted a QnA on Scratch, and am currently compiling each answer. This equates to more than 30-50 questions, so I'll be doing it in the form of a YouTube video this time! I'll keep this site posted.
Your scheduled THSMC programming continues afterward. 🫡
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