Top down gameplay (duh)
Had to design 32 different frames for Henry, thank goodness that's done
Mobile controls for top - down mode
Collectibles (Hour Fragments) that will affect the game later on
An info panel that gives descriptions of the characters in play + their weapons, as well as additional stuff (such as the number of Hour Fragments you collected)
Unlike in side - scrolling mode, top - down interacts with items automatically upon touching them, rather than requiring you to press the up arrow / interact button
Next up
Just eavesdroppin'.
(there are at least THREE new things being showcased in this single image
try to find them ;) )
PE Sketchbook #3:
Today we have, uh... Henry scanning the area, and... Fedora being very in - character.
Our 2024 Advent Calendar has opened! Day 28: @Silentfaith is a great Creator and comic artist who also codes fan games! Accept the quest and give them a follow to get Coins and a seasonal sticker!
The revamped introduction scene! Honestly, a decent improvement from the 2021 version XD
Henry Stickmin - Henry Stickmin Series
full version teezers!!!! 🔥🔥🗣️🗣️
it's been a while but we're coming back, baby!
This project is taking way too long, so here's what we're gonna do.
A stable version of DON'TLOSEHER has been released, containing 1 ending. In addition, the .sb3 file has been released in case you want to add to it yourself!! :D
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
PE Sketchbook #4:
I still like to storyboard things before putting them into an actual game. This is an unfinished storyboard for a cutscene!
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