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Varminal
5 years ago

FIRST UPDATE FOR THE GAME!

Hello everyone! We finally have an update regarding the game's progress! We have coded in various platform heights and evnen slopes, and while there's some kinks to iron out they seem to be running pretty much flawlessly so far.




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Another bit of progress, getting poisoned and all animations accompanying that are implemented again. As well as different portraits and health icons to match! Little touches we hope will give more charm to the UI.

In between us adding and re-implementing other animations and features, we finished both characters' item use animations.

Now they can throw them to each other, just like before, and also have a new animation for drinking stuff!

With the overworld's base mechanics close to being fully implemented, we're going back and finally progressing the battle system again! Here's a look at some new animations, new UI, and new.. well, everything! (BG is a placeholder though) [🔊Sound on!]

The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam

To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!

Items are usable yet again! Complete with a new, more expressive and fluid animation. We're getting closer and closer to getting back where we were with the old battle system... but now with so much more style and charm! #Varminal #Indiegame #Indiedev

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Goouls are back! Complete with new sprites and slightly better attack tells! (missing a few sfx but we're working on it!) As well as a much nicer test background courtesy of Gardy! We keep getting closer to re-implementing everything the old demo had!

Tara's Jump counterattack has been re-implemented as well, now with completely new animations! In the old beta, we just reused the overworld jump sprites, but I wanted to go the extra mile, and I think it looks way more satisfying this way!

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Another move has been fully implemented! As we've said earlier, as the replacement for Mario & Luigi's bros. moves, Plink will transform into tools for our heroes to use on the overworld. Here's the first one you'll receive in this game - the Plinkoline!