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17
7 hours ago

Fixing a lot of small stuff, mostly been trying to get combat to feel more exciting.

I heard a Demonstration of what it should look like might help re-create it in code form.




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Just dropping in with a quick progress report, the ant hill system is ready.

Going to do a enemy demonstration when I finish the ArmyAnts.

I noticed a feature was missing after I finished the Lives and Health bar code. So here it is.

This was supposed to be on Wednesday but there was too much Work in Progress on #WIPWednesday

Joltober is here! Today's prompt is Raven! Each day in October, you’ll get a new prompt and a new quest at 12 pm Eastern! Go to your quest log to find the quest! It'll expire tomorrow at 9 am PT / 12 pm ET.

I Realized the game needs a Good UI, one that is clear but doesn't take up too much space, something like this.

Joltober is here! Today's prompt is Spider! Each day in October, you’ll get a new prompt and a new quest at 12 pm Eastern! Go to your quest log to find the quest! It'll expire tomorrow at 9 am PT / 12 pm ET.

Speedy The Snake has arrived this Weekend.

Left the Hit-Boxes on for this one.

#WIPWednesday

Combat mechanic to keep the player more active in the fight.

i'm angy

(swipe to the right to see the original image!)

: Aseprite

Moving on from insects we have, M A M M A L.

In the first version barely anyone knew what this animal was, I am curious do you know the name of this animal?