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41
1 year ago

Fixing a lot of small stuff, mostly been trying to get combat to feel more exciting.

I heard a Demonstration of what it should look like might help re-create it in code form.




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Sometimes I worry about making progress on schedule, but I also want to show some levels again.

First update of the year, Aardvark MiniBoss that I was talking about a few weeks ago.

I'm planning to have a more complex attack pattern for this enemy, I'm about halfway done.

Fixes and more levels, I don't think we've been here in awhile.

Unless something else needs fixing the Mini-Boss type enemy should be next.

Joltober Day 30 - #Witch

Checking out levels and looking out for little things to improve.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

While playing through levels I found out that because of a 60 pixel size increase level 4 was soft locked.

One of the more visual fixes done this week.

I Decided to dust off a little 2D Animation experience for an explosive effect.

Not sure if I'm good enough for it though.

this one is dedicated to my haters

: Aseprite

: Zughy 32

Fixing code and improving levels, amongst other things.