Fixed a bug where if you blocked Funtime Freddy with the door and you were looking at cam 1 you wouldn't get signal lost
Fixed certain animatronics being more aggressive on lower AIs
Next up
Hell 6/20 Menu Preview
Did you miss this game? I know. I've left it to rot for months now.
But just recently, I finally got back on the MFA and went to work on this.
And I finally beat ITTD VHM.
Now, I can finally present FNaBP 2 Custom Night v1.1.
And today, I reveal Old Man Consequences' new mechanic.
This is probably one of the most interesting ones so far, cannot wait to reveal all of the others!
And the next character programmed is Golden Freddy!
Yeah, I lied about F. Freddy being next lol. Was bored and decided to make GF's AI next. I MAY do Shadow Freddy's AI next but idk.
so far 2/6 characters programmed :3
Stylized Mangle (Broken ver)
bro REALLY wanted to return to freddy's
for context lockjaw has a 1/10 chance to spawn and will stay for the entire night until you leave the gameplay frame, whether its returning to the menu or clicking retry after dying
The GameJolt page has finally hit 100 followers!
Thanks to everyone for your continued support for this series of recodes, v1.3 of TRTF 2 CR is going real good, it's still gonna take a while to release but I'm confident y'all will really like this.
Spooky kids
Sorry Trash & the Gang, but y'all are going bye bye. Everyone welcome The CTF Gang!
















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