Game
FNaBP, But Better!
7 months ago

FNaBP 1 CN v1.0.1

found a few oopsies


  • Fixed a bug where if you blocked Funtime Freddy with the door and you were looking at cam 1 you wouldn't get signal lost

  • Fixed certain animatronics being more aggressive on lower AIs



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bro REALLY wanted to return to freddy's

for context lockjaw has a 1/10 chance to spawn and will stay for the entire night until you leave the gameplay frame, whether its returning to the menu or clicking retry after dying

And the next character programmed is Golden Freddy!

Yeah, I lied about F. Freddy being next lol. Was bored and decided to make GF's AI next. I MAY do Shadow Freddy's AI next but idk.

so far 2/6 characters programmed :3

Power Out sequence for FNaBP 1 CN

@ryon is a Jolter to Watch, game dev, programmer, and artist who worked on Five Nights at Friedrich's! Follow @ryon before the quest ends on July 15 and you'll get Coins!

New Perfect Mode mechanic: Shadow Lockjaw.

He's more... interesting than the others.

Finished up the ONWYN 1 cast!

I'm pretty happy with these models though I've noticed some inaccuracies I may go back and fix at some point.

Credit to thudner, the UFMP team, and the model porters for various model parts.

A new challenge awaits...

Will you accept it in v1.3.0?

The challenge is currently unavailable right now, however have v1.2.7 instead.

And the first character programmed is Bon-Bon!

This was the easiest AI to program, so he's programmed first. Next up is Funtime Freddy!

(also this finally means i'll be releasing a game)

2026.

Hell 6/20 Menu Preview