It’s been a month since my last update, and I’m excited to share some big news!
FNaF Maker Reboot has officially been rebranded as FNaF Creator Pro, and the editor has switched from Godot to Python. This change allows for a more stable, flexible, and feature-rich experience.
Right now, a visual prototype of the editor is available to explore. It includes interface layouts, tabs for Cameras, Animatronics, Scenes, Cutscenes, Assets, and more — purely visual, with no gameplay functionality yet.
I’d love to hear your thoughts! Check out the prototype and leave your comments or feedback to help shape the final version.
Stay tuned for more updates as development continues!
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