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37
8 months ago

For 373 of coding, I have coded in the double down mechanic for when the player starts with a hand ranging from 9 to 11

I will need to fix the dealer's code so they will stop when they get a winning hand instead of at at least 17




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For day 610 of coding, the object can not start moving closer to the player's movement direction

For day 609 of coding, I made an additional object that will start moving on player contact. It seems to not start in the expected direction sometimes

For day 612 of coding, I have altered the knockback process to stop once the player hits the wall

Happy Video Game Day! 🎮

Celebrate by completing our quests!

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For day 608 of coding, I made it to where the player can turn "invisible" after standing still a bit. The invisibility turns off upon moving

@GabrieleGiuseppini has added exclusive Floating Sandbox avatar frames, stickers, and backgrounds for all of you!

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For day 605 of coding, I have allowed the player to go "invisible."

For day 611 of coding, I made sure that the object resets properly whenever the player goes down the stairs

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

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For day 606 of coding, the invisibility now turns off whenever the player dashes or collides with an object