Loading...
23
1 day ago

For day 1027 of coding, I'm still making comments on my code. I've already had to remember what some of the code did before placing accurate notes




0 comments

Loading...

Next up

For day 1025 of coding, I made a new variable to easily adjust the boundary for the camera to start moving

I've placed a Phanto #Mask from Mario into the piece

The #Goblin is now holding a bucket of #Candy

We’re teaming up with @NEOWIZ_QUEST to support developers with a narrative game jam! 🤯 The jam kicks off on October 31 in the Game Dev community, so start brainstorming and assemble your team.

#gjbroadcast

For day 1026 of coding, I've been leaving comments on my code to help keep track of what is going. It is something that I need make into a habit to avoid any confusion for myself or anyone who would look at the code

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

A #Vampire floats in the night sky

Hoomanz! is a stealth-adventure game by @koffeecup that's PACKED with coziness and humor.

Play the demo and wishlist the game: http://bit.ly/HoomanzSteam

Complete our quests to get Hoomanz! trophies! 🏆

#gjbroadcast

For day 1024 of coding, I got the boundary to display correctly now. My mistake yesterday having that code draw to GUI instead of the room