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28
22 days ago

For day 1027 of coding, I'm still making comments on my code. I've already had to remember what some of the code did before placing accurate notes




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For day 1048 of coding, I've attempted to shorten the loading time. I'm not sure if it worked or not. I did find that the room generation need some refinement

For day 1045 of coding, I found a way to have the map reconstruct incase the current construction fails

For day 1046 of coding, I tried to see if I can put a image or text on the screen during the transition. It appears to have worked; it just doesn't stay long due to the transitions normally being quick

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 1044, I managed to get a brief appearance of the map. During testing, I got a new idea on map generation, but I'll need to look into how the current map generates before trying it

Which of these is your favorite animation?

For day 1042 of coding, I tried to find out what needs to be changed using debug. Sadly I haven't found it yet

For day 1043 of coding, I'm working on having a map display when there is an endless loop during map creation

My game in 50 seconds #indiedev #Gamedev #steam

For day 1049 of coding, I have fixed part of the room generation. A new problem I face now is that a room will spawn with no way to continue forward