
Next up
For day 1064 of coding, I have set up an layer that will eventually go over the "walls" to give the visual of going a bit behind them. Nothing to show yet though
For day 1058 of coding, I have figured out how to have that pathway creation limit apply
For day 1063 of coding, I'm working on some redesigns to make the wall collisions look more natural
Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @souptaels ![]()
to open today's slot on the calendar.
For day 1059 of coding, I've added a counter in debug that shows how many pathways/exits are present
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
For day 1057 of coding; I am making adjustments, but I'm still seeing too many pathways showing up on one map
For day 1061 of coding, I made sure to include the forest exit in the count
Insectile by @Narwhalnut ![]()
is a gem of a game!
Complete the quest "Game Jolt Gems: Insectile" by following Insectile's game page!
For day 1065, I'm progressing on the new wall tile design. I still haven't figured out why the room can stop spawning pathways at or beyond room 7












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