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14
2 years ago

For day 210 of coding, the burrowing plant now has an animation for burrowing

The animation itself ties into how its burrowing function works




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For day 949 of coding, I found that the collision problem is due to both top and bottom hitbox being activated. I've tried to adjust the hitbox to no avail

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For day 940 of coding, I rearranged the trees on the screen's top to also prevent boundary breaks and endless loops

My game in 50 seconds #indiedev #Gamedev #steam

For day 939 of coding, I adjusted the position of the trees at the screen's bottom so that the player wouldn't enter from the wrong direction and cause an endless loop

For day 945 of coding, I found an issue when testing whether or not I fixed the dash animation. The animation still need some working on

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For day 944 of coding, I have fixed part of the frame issue for when the player dashes while standing. I just now have to fix it when the player dashes while moving