Loading...
65
2 years ago

For day 314 of coding, I've adjusted how the bat's hitbox works so that the attacks will hit properly

I just now have to fix the knockback code now




0 comments

Loading...

Next up

For day 905 of coding. I put in the same code for the attempted rainbow transparent shader on another object to see if the problem is unique to the player character

I made this piece of Ammon by Creym0 as revenge

profile: https://artfight.net/~Creym0

For day 908 of coding, I have found that part of using shaders is utilizing texture groups. This is why the sprite looks weird. It still looks weird, but It's closer to lookin like it's intended

animating my forever wip

For day 911 of coding, I have put in code to make the current selection a different color. I still need to code in a way to interact with the menu

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 913 of coding, the pause selections can now be activated. I've also changed the selection color to aqua for visibility

For day 906, I've been looking into shaders more and leaned how to invert colors

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 909 of coding, I was looking into how to get the exact position on the texture page in order to have the shader flip the sprite upside-down. I'm not sure if I'm making progress or not