Loading...
50
1 year ago

For day 328 of coding, I fixed a problem with the player's start position on the map.

Whenever the player goes to a new zone, the next position gets put onto variables that then get used for the next room

This video shows what the problem looked like




0 comments

Loading...

Next up

For day 758 of coding, I have put in a code that stops the rock spawning early if it starts to go into an endless loop

For week 55 of my weekly pixel art, I made an attempt at making Hatsune Miku with a limited palate

For day 752 of coding, I think I got it to where the exits will spawn further away from each other

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

For day 754, I am currently working on having some objects spawn in the maze now; though I haven't yet made enough progress to show it in action

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

For day 753, I made sure that the room number tracker goes up with each pathway traversal. The count will reset upon leaving the maze

For day 757 of coding, I have gotten to rocks to spawn in more random spaces

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 755 of coding, I have rocks spawning in now. I will need to adjust to have them spawn in the right spots, and not have them cluttered together