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34
2 years ago

For day 338 of coding, I have changed the game's resolution to fix the pixel distortion

I did have to adjust the GUI elements to fit the new resolution




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For day 928 of coding, I've noticed that the information for building the textbox wasn't lining up to how the final text is measured. The box now better adjusts to the text on the screen

My Artfight attack on @B_Kaizer with Lemon Cat

Artfight Profile: https://artfight.net/~DB-Kaizer

For day 932 of coding; I made an coal sprite, but haven't gotten to implement its use yet

Game Jolt Colors is back!

Draw your OC (or favorite character) in the Game Jolt color palette and post them in the Art realm with the tag #GameJoltColors25.

At the end of the event, we'll pick a winner & add their design to the GJ Colors sticker pack!

For day 927 of coding, I made the selection text box able to adjust size according to text

Here's more incredible art that Jolters have made for #GameJoltColors25!

There's still time for YOU to enter so check out your quest log!

Artists are tagged and posts are linked 🔽

For day 929 of coding, I cleaned up the code for drawing the text box by replacing the unneeded variable with a local variable. This is to help it run a bit better

For day 926, I have made a follow up question to see if the player really wants to quit. I'll need to see what's going on with the text box later

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 930 of coding, I cleaned up the code some more by removing obsolete code