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34
1 year ago

For day 338 of coding, I have changed the game's resolution to fix the pixel distortion

I did have to adjust the GUI elements to fit the new resolution




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For day 752 of coding, I think I got it to where the exits will spawn further away from each other

For day 759 of coding, I made it to where the player will go in a fixed direction upon going further in the maze. Tis is to avoid getting trapped in the trees once in the next room

For day 757 of coding, I have gotten to rocks to spawn in more random spaces

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

For day 756 of coding, I have manage to have the rocks not overlap each other when they spawn

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

For day 754, I am currently working on having some objects spawn in the maze now; though I haven't yet made enough progress to show it in action

For day 758 of coding, I have put in a code that stops the rock spawning early if it starts to go into an endless loop

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For week 55 of my weekly pixel art, I made an attempt at making Hatsune Miku with a limited palate