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34
2 years ago

For day 338 of coding, I have changed the game's resolution to fix the pixel distortion

I did have to adjust the GUI elements to fit the new resolution




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For day 1033 of coding, the exit detector is now working properly

For day 1032 of coding, the exit detecting debug is closer to functioning properly. I just need to work out some problem areas

This is my piece for the Halloween event for ArtFight

My prompt is mushroom with the autumn afternoon pallete

We're about halfway through #Joltober, and here is some of the great art we've seen so far!

Artists are tagged in the article. Be sure to like their original posts!

Explore the tags to see even more great art!

For day 1035 of coding, I have addressed the game crashing in one area only to find another game crashing problem

@NEOWIZ_QUEST 's NARRATIVE JAM has begun!

Create an original narrative / story game in 10 days for a chance to win cash! 

Join the game jam: https://bit.ly/GameDevCommunity

Start Narrative Jam-inspired quests: https://bit.ly/narrativejamquests

#gjbroadcast

Is that a #Ghost flying in the sky?

For day 1031 of coding, I've progressed further towards having a way to see which exits exists beforehand. I just need to set it to cover multiple instances

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

A #Witch rides within the moonlit sky