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45
2 years ago

For day 342 of coding, I've added a third option in the pause menu

I've also adjusted the menu's box code so it can adjust itself to the text




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For day 1141 of coding, I fixed the collision error. It turns out that two of the variables needed for the collision needed to be updated after the speed change from knockback

For day 1137 of coding, the knockback appears to be working. I just need to adjust speed and distance now

For day 1140 of coding, I have found where the infinite loop is happening through GMS2's debug mode. I haven't been a able to fix it yet unfortunately

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 1133 of coding, I've been cleaning up the spawning code by removing redundant variables

This week's Fan Art Friday celebrates Team Fortress 2! Accept the quest in your quest log to get started.

For day 1136 of coding, I made some progress with damage knockback. There's still some work to do in order for it to work properly

Happy Friday 13th Everyone

Sprite is by @SubterraneanExhibit

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 1135 of coding, I'm working on having the player get knocked back from damage; using contact damage to test it. I don't have it working yet unfortunately