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45
2 years ago

For day 342 of coding, I've added a third option in the pause menu

I've also adjusted the menu's box code so it can adjust itself to the text




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For day 948 of coding; I haven't fixed the collision problem yet, but I have managed to pinpoint which script to look into

For day 951 of coding, I adjusted the dash speed to confirm my suspicion on why the collision error is occurring. It is indeed the dash is too much for the player's hitbox. I need to figure out why it only really occurs while right against the wall

For day 946 of coding, I'm on the right track in correcting the collision while dashing

Here's more incredible art that Jolters made for #GameJoltColors25!

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For day 955 of coding, I tried using switch checks to fix the collision. It turned out to be a bad idea

Your fellow Jolters are still hard at work making GREAT #GameJoltColors25 art!

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For day 950 of coding, I've changed how the collision checks are handled. It seems the one collision is working properly, but now I have some trouble with the collision above the wall

Here is on my other OCs, Charles Johnson, in a Gamejolt palette

#GameJoltColors25

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For day 954 of coding, I tried using another variable to keep the collision register only at 1; but it's not working like I had hoped