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For day 1138 of coding, I think I got the speed and distance right for the knockback. There is an issue where the game goes into an unbreakable loop at certain collisions
For day 1133 of coding, I've been cleaning up the spawning code by removing redundant variables
For day 1135 of coding, I'm working on having the player get knocked back from damage; using contact damage to test it. I don't have it working yet unfortunately
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
For day 1141 of coding, I fixed the collision error. It turns out that two of the variables needed for the collision needed to be updated after the speed change from knockback
This week's Fan Art Friday celebrates Team Fortress 2! Accept the quest in your quest log to get started.
For day 1140 of coding, I have found where the infinite loop is happening through GMS2's debug mode. I haven't been a able to fix it yet unfortunately
For day 1134 of coding, I have finished up clearing out the redundant variables for spawning the tree's rocks, and background plants
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
For day 1136 of coding, I made some progress with damage knockback. There's still some work to do in order for it to work properly












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