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For day 609 of coding, I made an additional object that will start moving on player contact. It seems to not start in the expected direction sometimes
For day 607 of coding, the player is made to move slower while "invisible" to emulate sneaking
For day 605 of coding, I have allowed the player to go "invisible."
Play our game, Bloodless, and complete the Help Tomoe quest to unlock the Bloodless sticker pack!
Start the quest: http://gamejolt.com/#quest
Game Jolt has given out all of their free Steam keys!
For day 608 of coding, I made it to where the player can turn "invisible" after standing still a bit. The invisibility turns off upon moving
Happy Video Game Day! 🎮
Celebrate by completing our quests!
(They'll be in your quest log until September 19th.)
For week 36 of my weekly pixel art, I made a wizard specializing in toxic spells
For day 613 of coding, I have reverted the knockback process back to how it was before until further notice. I've also made it to where the player will face the same direction as before the bounce
@GabrieleGiuseppini has added exclusive Floating Sandbox avatar frames, stickers, and backgrounds for all of you!
Set sail to the shop and collect 'em all! https://gamejolt.com/#shop
For day 611 of coding, I made sure that the object resets properly whenever the player goes down the stairs
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