
For day 356 of coding; I have figured out how to get the player's position in relation to the camera, and figured out how to hide the health meter when the textbox is on top
This will allow the textbox position to be more dynamic
Next up
For day 932 of coding; I made an coal sprite, but haven't gotten to implement its use yet
I made an animation of @SubterraneanExhibit 's Dragon breathing fire for my Artfight Defense
Artfight Profile: https://artfight.net/~SubterraneanExhibit
For day 928 of coding, I've noticed that the information for building the textbox wasn't lining up to how the final text is measured. The box now better adjusts to the text on the screen
Game Jolt Colors is back!
Draw your OC (or favorite character) in the Game Jolt color palette and post them in the Art realm with the tag #GameJoltColors25.
At the end of the event, we'll pick a winner & add their design to the GJ Colors sticker pack!
For day 931 of coding, I cleaned up the code for spawning resources by replacing unnecessary variables with local variables
Here's more incredible art that Jolters have made for #GameJoltColors25!
There's still time for YOU to enter so check out your quest log!
Artists are tagged and posts are linked 🔽
For day 929 of coding, I cleaned up the code for drawing the text box by replacing the unneeded variable with a local variable. This is to help it run a bit better
For day 930 of coding, I cleaned up the code some more by removing obsolete code
Welcome @PQubeGames to Game Jolt by giving them a follow!
Their upcoming game Discounty is a cozy supermarket management game 🛒 Make friends (and enemies) as you grow your shop!
Learn more about Discounty: https://gamejolt.com/games/Discounty/1006923
For day 926, I have made a follow up question to see if the player really wants to quit. I'll need to see what's going on with the text box later
0 comments