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For day 977 of coding, I have fixed the issue with detecting direction
For day 976 of coding, I tried to address the issue from the last video by making the entrance condition be based on movement direction. It's not going like I expected, but I'm making progress
For day 974 of coding, I am looking into different methods of executing the forest traversal scripts
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
For day 978 of coding, I thought to try altering the player's depth during the exit. It still looks weird afterwards; so I'll have to try something else
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
For day 973 of coding, I removed a variable that I've found wasn't being utilized at all in regards to wall collision checking
For day 975 of coding, I found something odd while testing the exit. It seems pretty minor, but I should see why it's happening in the first place to prevent future problems
This week's Fan Art Friday celebrates KPop Demon Hunters! Accept the quest in your quest log to get started.
For day 981 of coding, I got it to where the player wouldn't just walk past the exit during the transition
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