
For day 392 of coding, I have made textboxes and redesigned the start screen
Next up
For day 1078 of coding, I fixed the room check so that it would not crash the game this time
For day 1079 of coding, I have altered some of the conditions for the text display in order to ensure the display works at select areas
For day 1072 of coding, I've tried changing the text color and adding a box behind it. I feel like a box wouldn't be a good idea after seeing the result, but at least I have an idea of how color blended boxes work
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For day 1076 of coding, I am working on creating a function that will check which room the player is in and send out the appropriate code. That code can be used to determine which text to show
For day 1071 of coding, I made an optional line of code for the text fade in case symbols or complex text are needed. Nothing to show yet though
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before the quest ends on December 23 and you'll get Coins!
For day 1073 of coding, I had the box's width adjust to the text's width. I will later need to make sure the text doesn't just disappear when exiting the room with it still present














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