
For day 392 of coding, I have made textboxes and redesigned the start screen
Next up
For day 948 of coding; I haven't fixed the collision problem yet, but I have managed to pinpoint which script to look into
For day 944 of coding, I have fixed part of the frame issue for when the player dashes while standing. I just now have to fix it when the player dashes while moving
For day 949 of coding, I found that the collision problem is due to both top and bottom hitbox being activated. I've tried to adjust the hitbox to no avail
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For day 943 of coding; to help in finding the source of the sprite troubles, I now have the display show the current frame and sprite being used by the player
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For day 946 of coding, I'm on the right track in correcting the collision while dashing
For day 951 of coding, I adjusted the dash speed to confirm my suspicion on why the collision error is occurring. It is indeed the dash is too much for the player's hitbox. I need to figure out why it only really occurs while right against the wall
Lynked: Banner of the Spark is a colorful action-RPG & town-builder where you and your robot buddies help build a new future from the ground up.
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For day 952 of coding, I drew a new box for debug that will show the player's movement hitbox in relation to the normal hitbox
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