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For day 1131 of coding, I was working with animated tiles to see if I can get them working in addition to having them start on different frames
For day 1133 of coding, I've been cleaning up the spawning code by removing redundant variables
For day 1129 of coding, I'm trying my hand on having small background plants placed. I'll need to see what's going on as it doesn't appear to be working
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
This week's Fan Art Friday celebrates Team Fortress 2! Accept the quest in your quest log to get started.
For day 1134 of coding, I have finished up clearing out the redundant variables for spawning the tree's rocks, and background plants
For day 1136 of coding, I made some progress with damage knockback. There's still some work to do in order for it to work properly
Happy Valentine’s Day! @OperaGX
dropped the Valentine’s-inspired game Maximum Load. Guide PC Man through a satisfying install. 🥵
2 quests celebrating the game have entered your log! Play #MaximumLoad here: https://bit.ly/maximumload
For day 1137 of coding, the knockback appears to be working. I just need to adjust speed and distance now













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