Loading...
24
1 year ago

For day 411 of coding, I have added a textbox to the discard count. I've also adjusted the positioning of some of the boxes and text




1 comment

Loading...

Next up

For day 909 of coding, I was looking into how to get the exact position on the texture page in order to have the shader flip the sprite upside-down. I'm not sure if I'm making progress or not

For day 905 of coding. I put in the same code for the attempted rainbow transparent shader on another object to see if the problem is unique to the player character

For day 911 of coding, I have put in code to make the current selection a different color. I still need to code in a way to interact with the menu

animating my forever wip

For day 908 of coding, I have found that part of using shaders is utilizing texture groups. This is why the sprite looks weird. It still looks weird, but It's closer to lookin like it's intended

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 910 of coding, I have started to set a basic menu to resume or quit. Just got a display atm, but will be working on interaction later

For day 904 of coding, I have applied the animation to the big rocks in-game. The animation still needs some work

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 906, I've been looking into shaders more and leaned how to invert colors