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27
1 year ago

For day 417 of coding, I made a function similar to yesterday's, but it applies to the other textboxes and their texts

At a later point, I may need to adjust colors in order for them to fit together better




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For day 903 of coding; I have cleaned up the grouping a bit more, and I have started working on the breaking animation for the large rock

I made this piece of Ammon by Creym0 as revenge

profile: https://artfight.net/~Creym0

For day 902 of coding, I was cleaning up the grouping between resources to cut out any redundant code

animating my forever wip

For day 904 of coding, I have applied the animation to the big rocks in-game. The animation still needs some work

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 907 of coding, I was learning a bit more about shaders and decided to try creating a shader to have the sprite upside down. It's clearly not working, so I'll need to look into what went wrong

For day 908 of coding, I have found that part of using shaders is utilizing texture groups. This is why the sprite looks weird. It still looks weird, but It's closer to lookin like it's intended

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 905 of coding. I put in the same code for the attempted rainbow transparent shader on another object to see if the problem is unique to the player character