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27
7 months ago

For day 417 of coding, I made a function similar to yesterday's, but it applies to the other textboxes and their texts

At a later point, I may need to adjust colors in order for them to fit together better




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For week 36 of my weekly pixel art, I made a wizard specializing in toxic spells

For day 610 of coding, the object can not start moving closer to the player's movement direction

For day 606 of coding, the invisibility now turns off whenever the player dashes or collides with an object

Play our game, Bloodless, and complete the Help Tomoe quest to unlock the Bloodless sticker pack!

Start the quest: http://gamejolt.com/#quest

Game Jolt has given out all of their free Steam keys!

For day 607 of coding, the player is made to move slower while "invisible" to emulate sneaking

Happy Video Game Day! 🎮

Celebrate by completing our quests!

(They'll be in your quest log until September 19th.)

For day 608 of coding, I made it to where the player can turn "invisible" after standing still a bit. The invisibility turns off upon moving

For day 612 of coding, I have altered the knockback process to stop once the player hits the wall

@GabrieleGiuseppini has added exclusive Floating Sandbox avatar frames, stickers, and backgrounds for all of you!

Set sail to the shop and collect 'em all! https://gamejolt.com/#shop

#gjbroadcast

For day 611 of coding, I made sure that the object resets properly whenever the player goes down the stairs