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10
1 year ago

For day 421 of coding, the result's textbox can now adjusts its width based on the text length. Right now, it's only for the basic results display




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For day 908 of coding, I have found that part of using shaders is utilizing texture groups. This is why the sprite looks weird. It still looks weird, but It's closer to lookin like it's intended

For day 903 of coding; I have cleaned up the grouping a bit more, and I have started working on the breaking animation for the large rock

For day 910 of coding, I have started to set a basic menu to resume or quit. Just got a display atm, but will be working on interaction later

animating my forever wip

For day 902 of coding, I was cleaning up the grouping between resources to cut out any redundant code

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 909 of coding, I was looking into how to get the exact position on the texture page in order to have the shader flip the sprite upside-down. I'm not sure if I'm making progress or not

I made this piece of Ammon by Creym0 as revenge

profile: https://artfight.net/~Creym0

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 906, I've been looking into shaders more and leaned how to invert colors